Thursday, 28 April 2011

Thirtyseven Production Render

For our business module we have to create an 'Ultimate Image'. So I thought I'd try rendering my game character and vehicle. Even though they aren't intended for that purpose as all materials are the same and only vary depending on specular alone, it's impossible to get "realistic" results. I do feel however that the outcome was pretty succesful considering.



Thirtyseven by ~AcidTsunami on deviantART

Sunday, 24 April 2011

Menu Character and Vehicle Selection

The pressure is mounting for sure! A week until first hand in and still plenty to do. It's hard to judge really because production will continue after the project is handed in. I'm obviously aiming for a first (who isn't?) but given the size of the project it's hard to know what's "enough" to get a good grade.

I have had great success with the character/vehicle selection however. Liam got his head around scaleform and produced a menu screen, with which I created the character and vehicle selection. It wasn't only a case of the interface but saving those selections and applying them in-game.

Here's a video :)

Saturday, 16 April 2011

New Character - WIP

Wasn't really happy with my other character so made another. Looking for feedback. Thanks!


Character - "Thirtyseven" by ~AcidTsunami on deviantART

Sunday, 10 April 2011

Track Preview with Music

Busy busy as usual! Here's a a preview video of Coldario Forge race track. The awesome music was provided by 2nd year music student Paul Cole and his band "Parameters". Enjoy!